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	<title>MovementInCapture</title>
	<link>https://movementincapture.cargo.site</link>
	<description>MovementInCapture</description>
	<pubDate>Sat, 27 Feb 2021 21:31:48 +0000</pubDate>
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		<title>Portfolio - Shira Shvadron</title>
				
		<link>https://movementincapture.cargo.site/Portfolio-Shira-Shvadron</link>

		<pubDate>Sun, 26 Apr 2020 15:06:46 +0000</pubDate>

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︎

︎

︎


	︎ Shira Shvadron ︎
Interdisciplinary Designer Specialized in Interaction design, Game Design, Video, Animation, Image making, and Sound. Currently working on a Motion Capture project with Noitom Suit - Movement in Capture. 
Practicing Dance, Music, and Art from an early age and Interested in our perception of movement, experiences of environments and human interaction in the Digital space.In her various roles she has
demonstrated full commitment to
qualitative and timely performance.
She finds great joy in in-depth research,
takes inspiration from wide variety of
sources and always aspires to create
meaningful and impactful work.

Her work has been screened over at Times Squre, NYC, Tel Aviv Museum of Art, The tower of David Museum and DLD.
Selected Press:&#38;nbsp;︎Interview: In Conversation with Shira Shvadron. Lightbox, NYC︎Movement In Capture: Enviornmental Storytelling Through Mocap. Noitom, Miami
︎Interview in Uncoated Magazine, Israel
	

	






















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Movement in Capture
Done with Motion Capture, Cinema4d, Octane, After-Effects.
Movement in Capture is my Graduation project. It is about the impact of ocean pollution on the creatures living in it. Questioning how they move in an environment that is no longer natural, in which they are restricted and helpless. Using Motion Capture technology of Noitom Motion Capture suit- dancers were recorded, and through their movement, they tried to identify with the marine creatures.The recorded movement was then implemented onto the 3D models I created, with the question of what human movement on top of unhuman forms can evoke. This project is based on two seminar works and further research under the theme of movement.
︎ Website&#38;nbsp; 

KinderFlipDone in Unity (c#), Cinema 4D and Mixamo.KinderFlip. A 3D Game for playstation. 4 Kids need to help each other score the ball into the spiral, But they have to stay alert, a playground might not be the nicest place.Concept, Develop and Design together with Avishai Shtachelberg &#38;amp; Shirely Haimoff.
Why the Sun and the Moon live in the Sky - Game Trailer
Done in Unity (c#), Cinema 4D and Mixamo.
Designing and Coding an Interactive story based on South-Nigerian Folktale. “Why the Sun and the Moon live in the Sky”. Navigating by keyboard arrows and mouse.


FaceUp - AR&#38;nbsp;Done in FaceGen, Photoshop, Spark ARSpeculative Design - In times where goverments invade our privacy, how can we rebel it without getting caught? When our world will be full of cameras in every corner how can we protect our privacy? &#38;nbsp;Generating a new face in the Face Generator based on combining ones parents faces.&#38;nbsp; This way it would create a face that looks real but is actually non existent. It will confuse the algorhytm systems as it can identify it as recognisable face based on previous data, but this face is non existnt. 
The AR mask is activated by an electronic patch attatched to ones face, trensmitting only to the security cameras.





Alla Bab Alla - Game TrailerDone in Unity (c#), Cinema 4DDesigning and Creating Assets for a 3D game of balancing objects. Conceptulaize with Amir Gurfinkel, Code by Guy Nachmana. Balancing objects in a temple as a gift to god.
&#38;nbsp;

Momentum - Game TrailerDone in Unity (c#), Cinema 4D, PhotoshopConcept, Design and coding in Unity. Based on physical engine.
Spaceship “Momentum” has ran out of fuel and it was sucked into a black hole, the game is to help her get out of the black hole by flipping the forces of gravity.











DUNE - Sequence titleDone with Real Drone shots of the desert, Cinema 4D and After EffectsConcept, Design and Animation done with Avishai Shtachelberg. Sequence title for the story of DUNE.&#38;nbsp;
Capture the dance for VR - Simulation
Done with C4D, Mixamo and Unity at the University of Brighton, as part of an exchange student program.Created as a final project based on a seminar work on how throughout histroy human kind was trying to capture Movement/Dance. From Cave Paintings to Motion Capture technology. In this work you are able to go around the dancer, and experience dance in its full form through VR.

AR+Motion Capture
Done with C4D, Motion Capture suit, Motion Builder, Spark ARIncorperating Interactive Motion Capture Data in an AR enviornment. Done for a Facebook research group 

Website Design
Done with After EffectsA demo for a website for an industrial designer. Interaction based on map navigation method - axis X,Y,Z. For more information zooming on to the Z axis.


Additional Motion Capture Animations

&#60;img width="600" height="768" width_o="600" height_o="768" data-src="https://freight.cargo.site/t/original/i/02b0b8d0206f2b6538d23a34d6336081f297e2830eed099c4777a5d6e307819b/tpmgif.gif" data-mid="68541865" border="0"  src="https://freight.cargo.site/w/600/i/02b0b8d0206f2b6538d23a34d6336081f297e2830eed099c4777a5d6e307819b/tpmgif.gif" /&#62;&#60;img width="600" height="474" width_o="600" height_o="474" data-src="https://freight.cargo.site/t/original/i/2299edccd5a4c3ae61b622d2155e17928ab08e9d2edb165f9c92b1a853988ae4/man.gif" data-mid="70731505" border="0"  src="https://freight.cargo.site/w/600/i/2299edccd5a4c3ae61b622d2155e17928ab08e9d2edb165f9c92b1a853988ae4/man.gif" /&#62;
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		<title>Slideshow</title>
				
		<link>https://movementincapture.cargo.site/Slideshow</link>

		<pubDate>Mon, 24 Jun 2019 22:03:09 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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	&#60;img width="2362" height="1669" width_o="2362" height_o="1669" data-src="https://freight.cargo.site/t/original/i/c8f7fbd8a9c1a31339b993294bb117d4bdc7f73b88c8fcf0abb755ea5884e41e/SiggrapWEBSITE.png" data-mid="113354119" border="0" data-scale="61" src="https://freight.cargo.site/w/1000/i/c8f7fbd8a9c1a31339b993294bb117d4bdc7f73b88c8fcf0abb755ea5884e41e/SiggrapWEBSITE.png" /&#62;
	
&#38;nbsp; &#38;nbsp; &#38;nbsp;

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		<title>Video 2</title>
				
		<link>https://movementincapture.cargo.site/Video-2</link>

		<pubDate>Mon, 24 Jun 2019 20:27:17 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description></description>
		
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		<title>Video 1</title>
				
		<link>https://movementincapture.cargo.site/Video-1</link>

		<pubDate>Tue, 25 Jun 2019 09:27:05 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description></description>
		
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		<title>Process</title>
				
		<link>https://movementincapture.cargo.site/Process</link>

		<pubDate>Mon, 24 Jun 2019 20:27:17 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description>
PROCESS


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		<title>Interactive</title>
				
		<link>https://movementincapture.cargo.site/Interactive</link>

		<pubDate>Sat, 27 Feb 2021 21:31:48 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description>
	︎︎︎FOR THE MOVEMENT IN CAPTURE INTERACTIVE EXPERIENCE︎︎︎&#38;nbsp;&#38;nbsp;
</description>
		
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	<item>
		<title>About the project</title>
				
		<link>https://movementincapture.cargo.site/About-the-project</link>

		<pubDate>Tue, 25 Jun 2019 19:32:36 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description>
	

PROJECT





SUBJECT




PROCESS
	


︎ Movement in capture is my final project for my 4-year Visual Communication degree which entails merging the creative outlets that I’ve been developing throughout my life such as dance, design and art. The project consists of 3 videos that simulate reality, express a personal statement and one that holds a futuristic dystopian outlook. 
These films are the product of a process that involves a series of steps, where each step is based upon the previous one. Starting from an idea and the desire to share a message, to a recorded movement that utilizes a motion capture suit and finally to a 3D Graphics Animation.&#38;nbsp; 

Here, I have attempted to take the motion capture a step further from its conventional purpose of translating and documenting physical human movement to a digital representation, one that is filled with sensations, experiences and one that tries to see what is the power of movement and what can it evoke. 

︎ The theme of this project is the impact of pollution on the ocean and its living creatures, since it attempts to demonstrate, as per my imagination, what marine creatures experience and feel in a polluted ocean, and how they move in an environment that is no longer natural. One where they are restricted and confined. 


︎ I had requested dancers to visualize marine creatures in such circumstances and to move in accordance with how they feel, so their movement was intuitive and without any choreography. 
These movements were recorded and rigged to the characters and the creatures I designed in 3D methods, and placed in an environment that simulates a 3D ocean.
Project Soundwork by Josef Kamaru

︎Please scroll down for process, study and installation
	
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	<item>
		<title>Featured Projects</title>
				
		<link>https://movementincapture.cargo.site/Featured-Projects</link>

		<pubDate>Mon, 24 Jun 2019 22:03:10 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description>
	

STUDY



	
	
	
	
״MOVEMENT IN CAPTURE” project is another link in my investigation of the subject of movement and its capture.
It is based on two previous seminars I wrote on this subject of dance combined with other mediums of art. 
The first seminar had explored how dance and movement can inspire music and how dance can enhance the experience of music.
HOW DOES DANCE INFLUENCES MUSIC 
How dance enhances music
PDF︎



	
The second seminar is reviewing how mankind tried to document and capture movement throughout history, starting from cave paintings, then Renaissance and 19th-20th-century dance notations, Muybridge photographs and to this present day, the&#38;nbsp; Motion Capture suit, which was used for this project.

 CAPTURING THE DANCE Capturing a 5D experiencePDF︎

︎

	
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		<title>Jellyfish&#38;Plasticbag</title>
				
		<link>https://movementincapture.cargo.site/Jellyfish-Plasticbag</link>

		<pubDate>Tue, 25 Jun 2019 16:09:55 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description>Imitation through movement is the primary tool for human development, as it allows for the expression that surpasses the human mind. 

It is one that does not require the rational mind since it is intuitive and has a direct influence on the body.
</description>
		
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	<item>
		<title>Animal</title>
				
		<link>https://movementincapture.cargo.site/Animal</link>

		<pubDate>Mon, 24 Jun 2019 20:27:17 +0000</pubDate>

		<dc:creator>MovementInCapture</dc:creator>

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		<description>A study led by Rachel McDonnell from the&#38;nbsp; Neuroscience Institute of Trinity College in Dublin  found that it is actually
the movement of a human figure character that would trigger feelings. 

Since the movement itself is the element that creates a sense of empathy and connection more than the human representation itself. 
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