︎ Shira Shvadron ︎
Interdisciplinary Designer Specialized in Interaction design, Game Design, Video, Animation, Image making, and Sound. Currently working on a Motion Capture project with Noitom Suit - Movement in Capture.
Practicing Dance, Music, and Art from an early age and Interested in our perception of movement, experiences of environments and human interaction in the Digital space.
In her various roles she has
demonstrated full commitment to
qualitative and timely performance.
She finds great joy in in-depth research,
takes inspiration from wide variety of
sources and always aspires to create
meaningful and impactful work.
Her work has been screened over at Times Squre, NYC, Tel Aviv Museum of Art, The tower of David Museum and DLD.
Selected Press:
︎Interview: In Conversation with Shira Shvadron. Lightbox, NYC
︎Movement In Capture: Enviornmental Storytelling Through Mocap. Noitom, Miami
︎Interview in Uncoated Magazine, Israel
Movement in Capture
Done with Motion Capture, Cinema4d, Octane, After-Effects.
Movement in Capture is my Graduation project. It is about the impact of ocean pollution on the creatures living in it. Questioning how they move in an environment that is no longer natural, in which they are restricted and helpless.
Using Motion Capture technology of Noitom Motion Capture suit- dancers were recorded, and through their movement, they tried to identify with the marine creatures.The recorded movement was then implemented onto the 3D models I created, with the question of what human movement on top of unhuman forms can evoke.
This project is based on two seminar works and further research under the theme of movement. ︎ Website
KinderFlip
Done in Unity (c#), Cinema 4D and Mixamo.
KinderFlip. A 3D Game for playstation.4 Kids need to help each other score the ball into the spiral,
But they have to stay alert, a playground might not be the nicest place.
Concept, Develop and Design together with Avishai Shtachelberg & Shirely Haimoff.
Why the Sun and the Moon live in the Sky - Game Trailer
Done in Unity (c#), Cinema 4D and Mixamo.
Designing and Coding an Interactive story based on South-Nigerian Folktale. “Why the Sun and the Moon live in the Sky”.
Navigating by keyboard arrows and mouse.
FaceUp - AR
Done in FaceGen, Photoshop, Spark AR
Speculative Design - In times where goverments invade our privacy, how can we rebel it without getting caught? When our world will be full of cameras in every corner how can we protect our privacy?Generating a new face in the Face Generator based on combining ones parents faces. This way it would create a face that looks real but is actually non existent. It will confuse the algorhytm systems as it can identify it as recognisable face based on previous data, but this face is non existnt.
The AR mask is activated by an electronic patch attatched to ones face, trensmitting only to the security cameras.
Alla Bab Alla - Game Trailer
Done in Unity (c#), Cinema 4D
Designing and Creating Assets for a 3D game of balancing objects. Conceptulaize with Amir Gurfinkel, Code by Guy Nachmana. Balancing objects in a temple as a gift to god.Momentum - Game Trailer
Done in Unity (c#), Cinema 4D, Photoshop
Concept, Design and coding in Unity. Based on physical engine.Spaceship “Momentum” has ran out of fuel and it was sucked into a black hole, the game is to help her get out of the black hole by flipping the forces of gravity.
DUNE - Sequence title
Done with Real Drone shots of the desert, Cinema 4D and After Effects
Concept, Design and Animation done with Avishai Shtachelberg. Sequence title for the story of DUNE.Capture the dance for VR - Simulation
Done with C4D, Mixamo and Unity at the University of Brighton, as part of an exchange student program.
Created as a final project based on a seminar work on how throughout histroy human kind was trying to capture Movement/Dance. From Cave Paintings to Motion Capture technology. In this work you are able to go around the dancer, and experience dance in its full form through VR.AR+Motion Capture
Done with C4D, Motion Capture suit, Motion Builder, Spark AR
Incorperating Interactive Motion Capture Data in an AR enviornment. Done for a Facebook research groupWebsite Design
Done with After Effects
A demo for a website for an industrial designer. Interaction based on map navigation method - axis X,Y,Z. For more information zooming on to the Z axis.Additional Motion Capture Animations

