︎ Movement in capture is my final project for my 4-year Visual Communication degree which entails merging the creative outlets that I’ve been developing throughout my life such as dance, design and art. The project consists of 3 videos that simulate reality, express a personal statement and one that holds a futuristic dystopian outlook.
These films are the product of a process that involves a series of steps, where each step is based upon the previous one. Starting from an idea and the desire to share a message, to a recorded movement that utilizes a motion capture suit and finally to a 3D Graphics Animation.
Here, I have attempted to take the motion capture a step further from its conventional purpose of translating and documenting physical human movement to a digital representation, one that is filled with sensations, experiences and one that tries to see what is the power of movement and what can it evoke.
︎ The theme of this project is the impact of pollution on the ocean and its living creatures, since it attempts to demonstrate, as per my imagination, what marine creatures experience and feel in a polluted ocean, and how they move in an environment that is no longer natural. One where they are restricted and confined.
︎ I had requested dancers to visualize marine creatures in such circumstances and to move in accordance with how they feel, so their movement was intuitive and without any choreography.
These movements were recorded and rigged to the characters and the creatures I designed in 3D methods, and placed in an environment that simulates a 3D ocean.
︎Please scroll down for process, study and installation
״MOVEMENT IN CAPTURE” project is another link in my investigation of the subject of movement and its capture.
It is based on two previous seminars I wrote on this subject of dance combined with other mediums of art. The first seminar had explored how dance and movement can inspire music and how dance can enhance the experience of music.
The second seminar is reviewing how mankind tried to document and capture movement throughout history, starting from cave paintings, then Renaissance and 19th-20th-century dance notations, Muybridge photographs and to this present day, the Motion Capture suit, which was used for this project.